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	<title>[The Solid State Gamer]</title>
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	<link>http://solidstategamer.wordpress.com</link>
	<description>-A Place for Retro Gamers-</description>
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		<title>[The Solid State Gamer]</title>
		<link>http://solidstategamer.wordpress.com</link>
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		<title>Sega Zone: Is this the Start of a Comeback?</title>
		<link>http://solidstategamer.wordpress.com/2011/01/24/sega-zone-is-this-the-start-of-a-comeback/</link>
		<comments>http://solidstategamer.wordpress.com/2011/01/24/sega-zone-is-this-the-start-of-a-comeback/#comments</comments>
		<pubDate>Mon, 24 Jan 2011 17:40:55 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[Hardware Previews]]></category>
		<category><![CDATA[new hardware]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sega zone]]></category>
		<category><![CDATA[zone 40]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=531</guid>
		<description><![CDATA[It has been a long time since Sega put an end to its hardware development endeavors. The last year the company supported a console platform was in 2001 with the Sega Dreamcast. Aftwards, Sega dropped out of creating and developing hardware and went completely with developing third party software for other systems headed by Microsoft, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=531&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Changing Gears</title>
		<link>http://solidstategamer.wordpress.com/2011/01/23/528/</link>
		<comments>http://solidstategamer.wordpress.com/2011/01/23/528/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 17:06:26 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[Site status]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=528</guid>
		<description><![CDATA[Changing gears from Enemy Zero (SAT), I am starting to play through Earthbound for the Nintendo Entertainment System. Just to clarify, Earthbound is actually a game recognized as a Super Nintendo release, but that game is actually Mother 2 of the Mother franchise in Japan. Mother 1 was originally going to be Earthbound in North [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=528&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Game Review: Enemy Zero [SAT]</title>
		<link>http://solidstategamer.wordpress.com/2011/01/22/game-review-enemy-zero-sat/</link>
		<comments>http://solidstategamer.wordpress.com/2011/01/22/game-review-enemy-zero-sat/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 16:24:48 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[Game reviews]]></category>
		<category><![CDATA[e0]]></category>
		<category><![CDATA[enemy zero]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[fumito ueda]]></category>
		<category><![CDATA[jill cunnif]]></category>
		<category><![CDATA[kenji eno]]></category>
		<category><![CDATA[laira]]></category>
		<category><![CDATA[micheal nymen]]></category>
		<category><![CDATA[saturn]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[warp]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=519</guid>
		<description><![CDATA[Title: Enemy Zero Platform: Sega Saturn Developer: Warp Inc. (Kenji Eno) Publisher: Sega Japan Survival horror is a very fascinating genre in the game industry and is one that takes on many forms. There are many franchises that have reached critical acclaim in this genre like the Resident Evil (Biohazard in Japan) series being a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=519&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>2</slash:comments>
	
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		<title>Critical Update: Duke Nukem Forever back from development purgitory</title>
		<link>http://solidstategamer.wordpress.com/2010/09/23/critical-update-duke-nukem-forever-back-from-development-purgitory/</link>
		<comments>http://solidstategamer.wordpress.com/2010/09/23/critical-update-duke-nukem-forever-back-from-development-purgitory/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 09:30:12 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[News Coverage]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[3d realms]]></category>
		<category><![CDATA[duke nukem]]></category>
		<category><![CDATA[forever]]></category>
		<category><![CDATA[gearbox]]></category>
		<category><![CDATA[randy pitchford]]></category>
		<category><![CDATA[take 2 interactive]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=513</guid>
		<description><![CDATA[When it seemed that all hope was lost for the latest installment in the Duke Nukem franchise called Duke Nukem Forever, a miracle occurred earlier this month for this All-American one liner dropping though guy. As of September 3rd, Gearbox Software (creators of the Brothers in Arms series and Borderlands) has procured the rights and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=513&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">I've come to kick ass and chew bubble gum... and I'm all out of gum.</media:title>
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		<title>E3: General thoughts on Sony, Microsoft, and Nintendo</title>
		<link>http://solidstategamer.wordpress.com/2010/08/27/e3-general-thoughts-on-sony-microsoft-and-nintendo/</link>
		<comments>http://solidstategamer.wordpress.com/2010/08/27/e3-general-thoughts-on-sony-microsoft-and-nintendo/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 05:36:32 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[News Coverage]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[media briefing]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=509</guid>
		<description><![CDATA[Just to preface this entry, it has been a while since I have posted anything on this site. This is due to getting ready for my next year of college and moving to a new location. I sincerely apologize for this long hiatus, but it was necessary. I would like to take this space to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=509&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>2</slash:comments>
	
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		<title>Update: E3 Expo [Day 1]</title>
		<link>http://solidstategamer.wordpress.com/2010/06/17/update-e3-expo/</link>
		<comments>http://solidstategamer.wordpress.com/2010/06/17/update-e3-expo/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 03:12:44 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[Solid Discovery]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=503</guid>
		<description><![CDATA[Microsoft has announced the final product from their video/audio recognition hardware sub-platform project called NATAL. The final product name is called Microsoft Kinect. So far, the launch title line up for this new platform line has not drastically changed from what was shown at the Electronic Entertainment Expo of the previous year. On the subject of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=503&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Under Maintenance</title>
		<link>http://solidstategamer.wordpress.com/2010/06/10/under-maintenance/</link>
		<comments>http://solidstategamer.wordpress.com/2010/06/10/under-maintenance/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 00:23:47 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[Site status]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=499</guid>
		<description><![CDATA[Hello folks! I want to let everyone know that I will not be posting new content until June 16. The reason for this is that I am trying to rework the sidebar for the site. This will take some time for me to iron out. I will still be writing coverage on The Silver Lining demo as well [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=499&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Site Status</media:title>
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		<title>Critical Update: King&#8217;s Quest IX [PC] found!!</title>
		<link>http://solidstategamer.wordpress.com/2010/06/07/critical-update-kings-quest-ix-pc-found/</link>
		<comments>http://solidstategamer.wordpress.com/2010/06/07/critical-update-kings-quest-ix-pc-found/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 02:26:12 +0000</pubDate>
		<dc:creator>Jon Rivera</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://solidstategamer.wordpress.com/?p=488</guid>
		<description><![CDATA[After much searching and lots of research, I have finally tracked down the test demo for the ill-fated fan created adventure game that was meant to complete the King&#8217;s Quest SaGa. Its full name was to be King&#8217;s Quest IX: Every Cloak has a Silver Lining. As I stated before this would have completed the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=solidstategamer.wordpress.com&amp;blog=2636007&amp;post=488&amp;subd=solidstategamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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