Just to preface this entry, it has been a while since I have posted anything on this site. This is due to getting ready for my next year of college and moving to a new location. I sincerely apologize for this long hiatus, but it was necessary.
I would like to take this space to talk about my overall impressions of the Electronic Entertainment Expo (or E3 for short) for this year and cover the press conferences of the major three hardware manufacturers. I will give my impressions of the Nintendo, Microsoft, and Sony media briefings and ultimately rank them on a certain criteria. This ranking will be done after analyzing aspects like showmanship, the list of new games in development, how fresh the game ideas are, presentation of hand-on demonstrations, and completeness of information concerning new brands and products.
Let us begin with the first press conference by Microsoft of the XBOX 360. In terms of the titles shown there were some heavy hitters in the lineup. Microsoft definitely suffered from a lack of good representation. The media briefing was facilitated by the CEO of the XBOX brand Don Mattrick, who is not a great showman in speech and manner. He is simply an awkward fellow to listen to. John Shappert would have been a better choice and he did a fantastic job last year, but he left Microsoft for Electronic Arts shortly after E3 of the last year.
The press conference opened up with a hands-on look at the latest installment in the Call of Duty franchise subtitled Black Ops. It looks like it keeps up with the innovation that the lead development house Infinity Ward is known for. However, it also seems like they have moved on from offering a realistic war experience to offer an action movie style joyride on a game disc. Metal Gear Rising, the upcoming exclusive chapter in the convoluted Metal Gear saga and franchise, was shown in a hands-on demo and touted a new feature using the 360’s latest video/audio recognition device called Kinect. The new feature is called Zan-Datsu or “cut and take”. This means that when you make a cut with your sword it precisely severs anything at that particular angle. It looks fantastic and it is a great testament to how far game technology has come. Cliff Bleizinski of Epic Games presented a bit of Gears of War 3, which is looking like it will simply be par for the course of a video game trilogy. It seems to have a well designed offline cooperative multiplayer mode with up to four unique characters. It looks great, but there could be issues with the narrative in this final chapter.
Fable 3 was hyped up quite a bit by Peter Molyneux of Lionhead Studios. However, there was no hands-on look into the game. Instead, they opted for just a teaser trailer showing the scope and overall premise of the game. It appears to be very much like Fable 2 which is not bad. It still has the British humor, dark/dire comedy, and the makings of an intuitive action role playing game experience. Bungie presented Halo: Reach, yet another Halo game that is milking the franchise like Halo 3: ODST. Forza Motorsport 3 also made an appearance sporting some new Kinect features like head tracking in the car and a car preview and interaction feature in which you can actually inspect every of any vehicle in your portfolio. This game is essentially the Pepsi to Gran Turismo’s Coca Cola. For the most part Microsoft’s catalog was acceptable and it does offer some newer ideas. They are not overall terribly new, but it is not entirely rehashed ideas.
Lastly, Microsoft really pushed their Kinect hardware with an upcoming dashboard update that offers a new interface exclusively for Kinect. Microsoft also dropped a bombshell in the form of an exclusive deal with ESPN to make a service on the system which also utilizes Kinect. There were some simple short-form games geared more toward the crowd of gamers who are just getting into gaming. However, they were not of the same caliber of the previously mentioned games. One game that looks promising is a Kinect game developed by the creators of both Guitar Hero and Rock Band. It is called Dance Central and it is a dancing rhythm game that registers many dance moves and routines.
Kinect was fascinating enough for a new hardware announcement and shows some promise. The only concern is that of presicion. Like Nintendo’s motion control, Kinect shows a significant latency between the player’s physical action and the game play translated on screen. However, this new hardware was almost overshadowed by the announcement of the new XBOX 360 system, which sports internal WiFi, a 250 GB hard drive as well as a sleeker and smaller physical design. The best part about this new hardware is that it is retailing at the same price point as the XBOX 360 Pro model currently in stores now.
Nintendo’s media briefing was facilitated by Nintendo of America’s current president Reggie Filsaime. Like with Microsoft, Filsaime is not a particularly good showman for his company. This is slightly worse than Microsoft’s situation because he feels the need to dwell on reassuring the members of the industry (individuals who are not the mainstream public) that Nintendo is still on top and goes on to twist information and put profuse amounts of spin on facts that reflect badly on the company. He does this and feeds it to everyone in the trade like it is state run press.
The Nintendo press conference started with what should have been a grand exposition because it started with a demonstration of the latest Legend of Zelda game subtitled The Skyward Sword. The hands-on demo was a train wreck of painful proportions. It started out fine enough, but as the demo went on the game slowly fell apart technically. The precision with the sword and other items like ranged weapons did not work well and the control looked to be extremely awkward to handle. On top of this the game simply looked terrible graphically. All the textures looked muddy and even all the character models suffered from a significant lack of polish. The Skyward Sword overall looks like a first generation Game Cube game which is unacceptable for a game in development in the year 2010.
Other games shown were Mario’s Sports Mix which is yet another collection of different sports games starring characters from the Mario franchise. Another Golden Sun game for the Nintendo DS was shown and a Golden Eye remake is also in order. Disney’s Epic Mickey Looks like it could be of the better licensed Disney titles like the ones created by Capcom during the 1980’s. Kirby’s Epic Yarn looks fresh and inventive with a cloth like aesthetic and new game mechanics. Dragon Quest IX was also given some time in the spotlight. It is apparently going to be a massive multiplayer RPG experience for the Nintendo DS.
Metroid Other M, being developed by Tecmo, Still looks great with its multiple game play perspectives and still gives off the feeling of isolation and discovery. Nintendo surprised many with the announcement of Donkey Kong Returns, which looks alright from the outset and has a sense of retro revival style to it like the game Bionic Commando Rearmed. The one oddball out of this software lineup is Kid Icarus Uprising. This franchise revival is a bit baffling merely because of the fact that the only two games in the franchise were of poor to mediocre quality. Hopefully this game will rectify the flaws of the first two entries.
On the hardware side of things, Nintendo unveiled the Nintendo 3DS which has the capability of displaying in full 3D depth without the necessity of glasses or other forms of augmented aid making this a large leap forward in technology. The new device also houses an analogue nub much like the one on the Sony Playstation Portable system.
The Sony press conference stole the show at E3 this year. Jack Tretton was a fantastic host and he, not was entertaining and engaging, but was also very informative. The other members of the conference like Kaz Hirai were also moderate engaging. While there were some rough spots one of Sony’s big marketing personalities, Kevin Butler, also made an appearance to entertain and inform and helped to keep the presentation feeling organic.
Sony really pushed two things: 3D gaming and Playstation Move. They did this trough their software lineup. Herman Holdst of Guerilla Games showed a two part demonstration of Killzone 3 in full 3D. It has such a high level of polish that it looks like it was ready to hit retailers when it was shown. Sony announced a lineup of several titles that utilize both 3D and Playstation Move. Motorstorm Apocalypse, Gran Tarismo 5, Mortal Kombat, and Crisis 2 are a few of this lineup that will utilize both.
Sony showed some games that exclusively use Playstation Move. Creative Workshop presented a hands-on demonstration of Sorcery which has a generic fantasy world premise, but shows very intuitive controls and interesting ideas like combining spells of various elements. Tiger Woods PGA ’11 demoed very well using Move. The game could use some more polish, but it looks like this title will be promising for fans of the sport. Another game announced is Heroes on the Move which is a mascot adventure game that involves major characters from the Ratchet and Clank, Sly Cooper, and Jak and Daxter franchises that uses motion controls for throwing and swinging gadget items.
Sony also announced price points for Playstation Move packages and bundles for individual components and full outfitting sets. Media Molecule came out and showed some breakthrough ideas in LittleBigPlanet 2 with new features that enable console users to create their own styles of game that are not just platformers. Some genres of gaming that are capable with using this game include racing, real time strategy, and shooter games. It was impressive to see this play-create-share genre evolve from what it was in the first game. Sony is pushing hard to support the PSP platform with exclusive products and some franchise games first put out on the PS3. New games like God of War: Ghost of Sparta, and Patapon 3 were shown.
Other parts of the media briefing included a section devoted to Electronic Arts’ exclusivity deal with Sony to put out timed exclusives like Medal of Honor including a special edition package that contains a high definition version of Medal of Honor: Frontline. Also shown was Dead Space 2 being made by Visceral Games and Redwood Shores that also has an exclusive package containing both Dead Space 2 and Dead Space Extraction now with Move support. The bombshell of this press conference was when Gabe Newell of Valve, in a stark reversal of opinion, announced Portal 2 exclusively to the PS3. Another exclusive is Ubisoft’s Assassin’s Creed: Brotherhood which sports a never before seen multiplayer mode with assassins from various regions of Europe.
Out of all three press conferences, Sony definitely took the crown. From the games it showed to the freshness of these ideas put the company on top in terms of its presence at E3 this year. Microsoft was behind but not by much. There was a healthy showing of product at that press conference both on the game front and the online experience side of things. Nintendo ranks on the lowest of the scale. Nearly all of the new games announced were of previously established franchises. Where are the next original Nintendo games at? The nostalgia grab is wearing thin to say the least.